Perhaps there will be boosters with such cards in the future, and their variety will not be limited to 14 cards
The best way to protect the Shrines themselves is with cards like Greater Auramancy and Karmic Justice - enchantments that discourage removing Shrines and sometimes outright stop it from happening
Some cards, like Mew and Gengar, still can pull $20 to $40 price tags but the versions are much more easily attainable through online marketplaces and tabletop game stores
First, start by looking at how much the card is selling for online
Its a good option for a deck that often wants to ramp into big stuff, and one Im happy to include in that deck
This card packs a 3/2 haste punch, as well as a cascade trigger, so youre guaranteed to hit action even against counterspells